<?xml version="1.0"?>
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	<id>http://glitchen.org/w/index.php?action=history&amp;feed=atom&amp;title=World_of_Glitch</id>
	<title>World of Glitch - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://glitchen.org/w/index.php?action=history&amp;feed=atom&amp;title=World_of_Glitch"/>
	<link rel="alternate" type="text/html" href="http://glitchen.org/w/index.php?title=World_of_Glitch&amp;action=history"/>
	<updated>2026-05-17T22:58:44Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.35.1</generator>
	<entry>
		<id>http://glitchen.org/w/index.php?title=World_of_Glitch&amp;diff=11549&amp;oldid=prev</id>
		<title>Eglantinebot at 23:03, 1 April 2011</title>
		<link rel="alternate" type="text/html" href="http://glitchen.org/w/index.php?title=World_of_Glitch&amp;diff=11549&amp;oldid=prev"/>
		<updated>2011-04-01T23:03:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:03, 1 April 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot; &gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;and we&amp;#039;ll play a long while.&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;and we&amp;#039;ll play a long while.&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;And we call the giants by their names:&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;And we call the giants by their names:&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There&amp;#039;s [[Humbaba]] and [[Friendly]], [[Alph]], [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ti&lt;/del&gt;]], [[Zille]] and [[Lem]]&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There&amp;#039;s [[Humbaba]] and [[Friendly]], [[Alph]], [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Tii&lt;/ins&gt;]], [[Zille]] and [[Lem]]&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Grendaline]] and [[Spriggan]]&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Grendaline]] and [[Spriggan]]&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Cosma]], [[Pot]] and [[Mab|Maaaaaaaab]]...&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Cosma]], [[Pot]] and [[Mab|Maaaaaaaab]]...&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Eglantinebot</name></author>
	</entry>
	<entry>
		<id>http://glitchen.org/w/index.php?title=World_of_Glitch&amp;diff=11345&amp;oldid=prev</id>
		<title>Rascalmom: /* Mote */</title>
		<link rel="alternate" type="text/html" href="http://glitchen.org/w/index.php?title=World_of_Glitch&amp;diff=11345&amp;oldid=prev"/>
		<updated>2011-03-28T23:36:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Mote&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:36, 28 March 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot; &gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Mote==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Mote==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In a Glitch forum discussion on the world of Glitch [http://alpha.glitch.com/forum/general/1878/], [[Stewart Butterfield]] wrote, &amp;quot;In our terminology, Ur is a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;&lt;/del&gt;mote&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot; &lt;/del&gt;— more like a planet than anything. But the mote -&amp;gt; hub -&amp;gt; street distinction is a from a very old (18 months+) way of thinking about how we were going to create the world and probably doesn&amp;#039;t apply any more. (It was about whole worlds on specks of dust, swirling around each other in the gentle convection of a ray of sunlight … and that was 9 backstory versions ago ;)&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In a Glitch forum discussion on the world of Glitch [http://alpha.glitch.com/forum/general/1878/], [[Stewart Butterfield]] wrote, &amp;quot;In our terminology, Ur is a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&lt;/ins&gt;mote&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039; &lt;/ins&gt;— more like a planet than anything. But the mote -&amp;gt; hub -&amp;gt; street distinction is a from a very old (18 months+) way of thinking about how we were going to create the world and probably doesn&amp;#039;t apply any more. (It was about whole worlds on specks of dust, swirling around each other in the gentle convection of a ray of sunlight … and that was 9 backstory versions ago ;)&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Rascalmom</name></author>
	</entry>
	<entry>
		<id>http://glitchen.org/w/index.php?title=World_of_Glitch&amp;diff=11344&amp;oldid=prev</id>
		<title>Rascalmom: /* Mote */</title>
		<link rel="alternate" type="text/html" href="http://glitchen.org/w/index.php?title=World_of_Glitch&amp;diff=11344&amp;oldid=prev"/>
		<updated>2011-03-28T23:35:18Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Mote&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:35, 28 March 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot; &gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Mote==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Mote==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In a Glitch forum discussion on the world of Glitch [http://alpha.glitch.com/forum/general/1878/], [[Stewart Butterfield]] wrote &amp;quot;In our terminology, Ur is a &amp;quot;mote&amp;quot; — more like a planet than anything. But the mote -&amp;gt; hub -&amp;gt; street distinction is a from a very old (18 months+) way of thinking about how we were going to create the world and probably doesn&amp;#039;t apply any more. (It was about whole worlds on specks of dust, swirling around each other in the gentle convection of a ray of sunlight … and that was 9 backstory&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;-&lt;/del&gt;versions ago ;)&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In a Glitch forum discussion on the world of Glitch [http://alpha.glitch.com/forum/general/1878/], [[Stewart Butterfield]] wrote&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;&amp;quot;In our terminology, Ur is a &amp;quot;mote&amp;quot; — more like a planet than anything. But the mote -&amp;gt; hub -&amp;gt; street distinction is a from a very old (18 months+) way of thinking about how we were going to create the world and probably doesn&amp;#039;t apply any more. (It was about whole worlds on specks of dust, swirling around each other in the gentle convection of a ray of sunlight … and that was 9 backstory versions ago ;)&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Rascalmom</name></author>
	</entry>
	<entry>
		<id>http://glitchen.org/w/index.php?title=World_of_Glitch&amp;diff=11343&amp;oldid=prev</id>
		<title>Rascalmom: /* Ur */</title>
		<link rel="alternate" type="text/html" href="http://glitchen.org/w/index.php?title=World_of_Glitch&amp;diff=11343&amp;oldid=prev"/>
		<updated>2011-03-28T23:34:33Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Ur&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:34, 28 March 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot; &gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Ur==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Ur==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game world is often referred to in-game as &amp;#039;&amp;#039;&amp;#039;Ur&amp;#039;&amp;#039;&amp;#039;. For example, street addresses are given in a format like &amp;quot;3229 [[Estevan Meadows]] Quarter, [[Groddle Meadow]], Ur.&amp;quot; Ur was the name of an ancient Sumerian city mentioned several times in the Bible. It&amp;#039;s also used a generic term for the origin point, as in &amp;quot;Ur-source&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game world is often referred to in-game as &amp;#039;&amp;#039;&amp;#039;Ur&amp;#039;&amp;#039;&amp;#039;. For example, street addresses are given in a format like &amp;quot;3229 [[Estevan Meadows]] Quarter, [[Groddle Meadow]], Ur.&amp;quot; Ur was the name of an ancient Sumerian city mentioned several times in the Bible. It&amp;#039;s also used a generic term for the origin point, as in &amp;quot;Ur-source&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/ins&gt;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Mote==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Mote==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In a Glitch forum discussion on the world of Glitch [http://alpha.glitch.com/forum/general/1878/], [[Stewart Butterfield]] wrote &amp;quot;In our terminology, Ur is a &amp;quot;mote&amp;quot; — more like a planet than anything. But the mote -&amp;gt; hub -&amp;gt; street distinction is a from a very old (18 months+) way of thinking about how we were going to create the world and probably doesn&amp;#039;t apply any more. (It was about whole worlds on specks of dust, swirling around each other in the gentle convection of a ray of sunlight … and that was 9 backstory-versions ago ;)&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In a Glitch forum discussion on the world of Glitch [http://alpha.glitch.com/forum/general/1878/], [[Stewart Butterfield]] wrote &amp;quot;In our terminology, Ur is a &amp;quot;mote&amp;quot; — more like a planet than anything. But the mote -&amp;gt; hub -&amp;gt; street distinction is a from a very old (18 months+) way of thinking about how we were going to create the world and probably doesn&amp;#039;t apply any more. (It was about whole worlds on specks of dust, swirling around each other in the gentle convection of a ray of sunlight … and that was 9 backstory-versions ago ;)&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Rascalmom</name></author>
	</entry>
	<entry>
		<id>http://glitchen.org/w/index.php?title=World_of_Glitch&amp;diff=6406&amp;oldid=prev</id>
		<title>Eglantine: Created page with &quot;The genesis of the &#039;&#039;&#039;world of Glitch&#039;&#039;&#039; is described in the official Glitch Alpha trailer [http://www.youtube.com/watch?v=b6O5QXj6n18]:  &lt;blockquote style=&quot;font-style:italic&quot;&gt;Fo...&quot;</title>
		<link rel="alternate" type="text/html" href="http://glitchen.org/w/index.php?title=World_of_Glitch&amp;diff=6406&amp;oldid=prev"/>
		<updated>2011-02-02T04:02:43Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;The genesis of the &amp;#039;&amp;#039;&amp;#039;world of Glitch&amp;#039;&amp;#039;&amp;#039; is described in the official Glitch Alpha trailer [http://www.youtube.com/watch?v=b6O5QXj6n18]:  &amp;lt;blockquote style=&amp;quot;font-style:italic&amp;quot;&amp;gt;Fo...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The genesis of the &amp;#039;&amp;#039;&amp;#039;world of Glitch&amp;#039;&amp;#039;&amp;#039; is described in the official Glitch Alpha trailer [http://www.youtube.com/watch?v=b6O5QXj6n18]:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote style=&amp;quot;font-style:italic&amp;quot;&amp;gt;For a really long time&amp;lt;br /&amp;gt;&lt;br /&gt;
11 [[giant]]s walked around.&amp;lt;br /&amp;gt;&lt;br /&gt;
They thought of funny things&amp;lt;br /&amp;gt;&lt;br /&gt;
until their thinking came alive.&amp;lt;br /&amp;gt;&lt;br /&gt;
And that&amp;#039;s what this game is&amp;lt;br /&amp;gt;&lt;br /&gt;
you&amp;#039;re inside their thoughts.&amp;lt;br /&amp;gt;&lt;br /&gt;
Go and make them bigger&amp;lt;br /&amp;gt;&lt;br /&gt;
and we&amp;#039;ll play a long while.&amp;lt;br /&amp;gt;&lt;br /&gt;
And we call the giants by their names:&amp;lt;br /&amp;gt;&lt;br /&gt;
There&amp;#039;s [[Humbaba]] and [[Friendly]], [[Alph]], [[Ti]], [[Zille]] and [[Lem]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grendaline]] and [[Spriggan]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Cosma]], [[Pot]] and [[Mab|Maaaaaaaab]]...&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And that&amp;#039;s what this game is&amp;lt;br /&amp;gt;&lt;br /&gt;
you&amp;#039;re inside their thoughts&amp;lt;br /&amp;gt;&lt;br /&gt;
go and make them bigger&amp;lt;br /&amp;gt;&lt;br /&gt;
and we&amp;#039;ll play a long while.&amp;#039;&amp;#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ur==&lt;br /&gt;
The game world is often referred to in-game as &amp;#039;&amp;#039;&amp;#039;Ur&amp;#039;&amp;#039;&amp;#039;. For example, street addresses are given in a format like &amp;quot;3229 [[Estevan Meadows]] Quarter, [[Groddle Meadow]], Ur.&amp;quot; Ur was the name of an ancient Sumerian city mentioned several times in the Bible. It&amp;#039;s also used a generic term for the origin point, as in &amp;quot;Ur-source&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Mote==&lt;br /&gt;
In a Glitch forum discussion on the world of Glitch [http://alpha.glitch.com/forum/general/1878/], [[Stewart Butterfield]] wrote &amp;quot;In our terminology, Ur is a &amp;quot;mote&amp;quot; — more like a planet than anything. But the mote -&amp;gt; hub -&amp;gt; street distinction is a from a very old (18 months+) way of thinking about how we were going to create the world and probably doesn&amp;#039;t apply any more. (It was about whole worlds on specks of dust, swirling around each other in the gentle convection of a ray of sunlight … and that was 9 backstory-versions ago ;)&amp;quot;&lt;/div&gt;</summary>
		<author><name>Eglantine</name></author>
	</entry>
</feed>