Difference between revisions of "Key"
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(expand description to note that used keys disappear and that donated keys have no value) |
(add section of "streets with keyed doors" - only have four though. anyone know of any others?) |
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Line 2: | Line 2: | ||
[[:Category:Key|Alphabetical list of keys]] | [[:Category:Key|Alphabetical list of keys]] | ||
+ | |||
+ | ==Streets with keyed doors== | ||
+ | * [[Rookthills Lay]] ([[Green-White Circle Key]]) | ||
+ | * [[Shillrigg Tiers]] ([[Teal-Red Hexagon Key]]) | ||
+ | * [[Thornfad Layers]] ([[Yellow-Purple Triangle Key]]) | ||
+ | * [[Twickenrill Grotto]] ([[Orange-Blue Square Key]]) | ||
==External links== | ==External links== | ||
* Glitch Strategy group discussion of keys and doors [http://alpha.glitch.com/groups/RIFMOJS39CB1ULP/discuss/144/] | * Glitch Strategy group discussion of keys and doors [http://alpha.glitch.com/groups/RIFMOJS39CB1ULP/discuss/144/] |
Revision as of 09:38, 2 February 2011
A Key can be used to open a matching door often found in the same street. Once used, a key will disappear from the player's inventory. Keys have no cash value and give no reward when donated to a shrine.
Streets with keyed doors
- Rookthills Lay (Green-White Circle Key)
- Shillrigg Tiers (Teal-Red Hexagon Key)
- Thornfad Layers (Yellow-Purple Triangle Key)
- Twickenrill Grotto (Orange-Blue Square Key)
External links
- Glitch Strategy group discussion of keys and doors [1]