Difference between revisions of "Day"

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[[File:A New Day Example.png|450px|thumb|right|This achievement like display signals a new game day.]]
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[[File:A New Day Example.png|450px|thumb|right|This display signals a new game day.]]
  
 
* One '''game day''', is 4 hours in real time.
 
* One '''game day''', is 4 hours in real time.
* All players are given a complete [[Energy|energy]] and [[Mood|mood]] refill at the beginning of each new game day.  
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* At the start of any day, all players :
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**Are given a complete [[Energy|energy]] and [[Mood|mood]] refill.
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**Has their hunger meter reset.
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**Can now meditate energy equal to your maximum and can now collect 100 quoins.
 
* An [[Achievement|achievement]]-like display shows you statistics of your actions in the last game day, such as:
 
* An [[Achievement|achievement]]-like display shows you statistics of your actions in the last game day, such as:
 
**Amount of XP gained
 
**Amount of XP gained
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* A "Cock-a-doodle-doo" sound plays when a new game day begins.
 
* A "Cock-a-doodle-doo" sound plays when a new game day begins.
  
[[Category:Time]]
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==Trivia==
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*Many players leave energy intensive tasks such as [[Grinder|grinding]], until just before the end of the game day, so they will get a refill very soon without having to [[Vendor|purchase]] or [[Food|consume]] anything.
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<noinclude>[[Category:Time]]</noinclude>

Latest revision as of 04:00, 2 April 2011

This display signals a new game day.
  • One game day, is 4 hours in real time.
  • At the start of any day, all players :
    • Are given a complete energy and mood refill.
    • Has their hunger meter reset.
    • Can now meditate energy equal to your maximum and can now collect 100 quoins.
  • An achievement-like display shows you statistics of your actions in the last game day, such as:
    • Amount of XP gained
    • Amount of energy spent
    • If you leveled-up
    • If you learnt any skills
    • If you earnt any badges
    • If you finished any quests
  • A "Cock-a-doodle-doo" sound plays when a new game day begins.

Trivia

  • Many players leave energy intensive tasks such as grinding, until just before the end of the game day, so they will get a refill very soon without having to purchase or consume anything.