Difference between revisions of "Metabolics"
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(Created page with "In ''Glitch'', there are four status indicators called '''Metabolics'''. They are: XP (Experience), Energy, Mood and Currents. These indicators are basically me...") |
(Add Aniloverl's mood formula as both a sentence and a formula (image). Ani or someone with a way with words, can you help with description of this pattern, or simplifying it) |
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− | In ''Glitch'', there are four status indicators called '''Metabolics'''. They are: [[XP]] (Experience), [[Energy]], [[Mood]] and [[ | + | In ''Glitch'', there are four status indicators called '''Metabolics'''. They are: [[XP]] (Experience), [[Energy]], [[Mood]] and [[Currants]]. These indicators are basically meters, with [[Energy]] and [[Mood]] showing the present, as well as the maximum levels. |
+ | |||
+ | ==Trivia== | ||
+ | The maximum amount of [[Mood]] and [[Energy]] an avatar can have at a given [[level]] is a function of that [[level]]. | ||
+ | |||
+ | [[User:Aniloverl|Aniloverl]] has deduced the formula for computing this amount as a sequence: | ||
+ | * Mood at level 1 is 100 | ||
+ | * First 5 levels have 10 diff; next 6 levels have 20 diff; next 7 levels have 30 diff . . . | ||
+ | |||
+ | That formula can be also expressed as the recurrence relation | ||
+ | :[[Image:Metabolic_formula_part_1.png]] | ||
+ | <!-- :<math>M_n = M_{n-1} + 10 \left ( \left \lfloor \frac{\sqrt{65 + 8n} - 7}{2} \right \rfloor \right ) </math> --> | ||
+ | with seed value | ||
+ | :[[Image:Metabolic_formula_part_2.png]] | ||
+ | <!-- :<math>M_1 = 100 </math> --> |
Latest revision as of 20:07, 6 February 2011
In Glitch, there are four status indicators called Metabolics. They are: XP (Experience), Energy, Mood and Currants. These indicators are basically meters, with Energy and Mood showing the present, as well as the maximum levels.
Trivia
The maximum amount of Mood and Energy an avatar can have at a given level is a function of that level.
Aniloverl has deduced the formula for computing this amount as a sequence:
- Mood at level 1 is 100
- First 5 levels have 10 diff; next 6 levels have 20 diff; next 7 levels have 30 diff . . .
That formula can be also expressed as the recurrence relation
with seed value