Difference between revisions of "Day"
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*Many players leave energy intensive tasks such as [[Grinder|grinding]], until just before the end of the game day, so they will get a refill very soon without having to [[Vendor|purchase]] or [[Food|consume]] anything. | *Many players leave energy intensive tasks such as [[Grinder|grinding]], until just before the end of the game day, so they will get a refill very soon without having to [[Vendor|purchase]] or [[Food|consume]] anything. | ||
− | [[Category:Time]] | + | <noinclude>[[Category:Time]]</noinclude> |
Revision as of 14:03, 10 February 2011
- One game day, is 4 hours in real time.
- All players are given a complete energy and mood refill at the beginning of each new game day.
- An achievement-like display shows you statistics of your actions in the last game day, such as:
- A "Cock-a-doodle-doo" sound plays when a new game day begins.