Difference between revisions of "Key"

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(Added where the doors go to.. what about Rookthill Lay?)
(→‎Streets with keyed doors: rookthills lay goes to martleby hare according to ping's spreadsheet)
Line 4: Line 4:
  
 
==Streets with keyed doors==
 
==Streets with keyed doors==
* [[Rookthills Lay]] to ??? ([[Green-White Circle Key]])
+
* [[Rookthills Lay]] to [[Martleby Hare]] ([[Green-White Circle Key]])
 
* [[Shillrigg Tiers]] to [[Snool]] ([[Teal-Red Hexagon Key]])
 
* [[Shillrigg Tiers]] to [[Snool]] ([[Teal-Red Hexagon Key]])
 
* [[Thornfad Layers]] to [[Vicar's Peak]] ([[Yellow-Purple Triangle Key]])
 
* [[Thornfad Layers]] to [[Vicar's Peak]] ([[Yellow-Purple Triangle Key]])

Revision as of 13:39, 2 February 2011

A Key can be used to open a matching door often found in the same street. Once used, a key will disappear from the player's inventory. Keys have no cash value and give no reward when donated to a shrine.

Alphabetical list of keys

Streets with keyed doors

External links

  • Glitch Strategy group discussion of keys and doors [1]