Beta

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Glitch was officially launched on September 27, 2011. But two months later, on November 30, 2011, Glitch "unlaunched", reverting to beta status.[11] The developers cited issues of accessibility for new players, and depth of gameplay for experienced players.[3]

Glitch had test sessions that ran for usually about a week to a month, in which bugs were recorded, and then for a week or two, revisions were made improving the game, based on player bug reports, staff found bugs/errors, and/or source code updates. At the end of each one, Glitch would throw a massive party, called an End of the World Party, a.k.a. EOTW, EOW, in which a large majority of the players would gather in a suggested area and party, several items were dropped and people even decorated with the items. At the last 60 seconds, the staff members, on an account called "GOD", would speak so everyone in the whole world (also known as "Ur"), even those not at the party, would see him speak, his text would also be shown in the game windows itself, and a song would play called Good Night Groddle, made by Lelu, and improved by Daniel Simmons, Glitch's musical editor, replacing trumpets that sounded the original ending. The last message of the game was GOD saying "*poof*".