Herbalism I
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| Skill group | Growing |
|---|---|
| Requirements | Soil Appreciation III |
| Needed for |
Herbalism II Tincturing |
| Unlocked tool | None |
| Giant Affiliation | |
| Primary | Mab |
| Secondary |
Grendaline Spriggan |
| Learning Times | |
| Default | 2 hr 0 min |
| Skill Page | |
| Page | http://glitchthegame.com/skills/growing/herbalism-1/ |
Herbalism I makes herb gardening easier - it's easier to harvest, yield is higher, and it takes less energy to water and tend the garden plots. Shucking also has higher yields and lower chance of failure.
“
For those who like to partake of the herb gardening, Herbalism I ensures more gifts from planting, watering and clearing, and increases the chances of a double yield when harvesting or shucking your herbs. ”
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Related quest
After learning this Skill, the Magic Rock gives you the Shucks To Be You Quest.
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