Tiny Speck
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Tiny Speck is the company that is building Glitch, founded by Stewart Butterfield and three other original Flickr team members in early 2009. They have two offices, with roughly the same amount of people working in each one. The coding staff work in their San Francisco office, and the creative department is in the Vancouver office.
They received angel funding of $1.5 million to start up in 2009, then acquired funding of a further $5 million in 2010 from Accel Partners and Andreessen Horowitz.
The Team
In-Game Avatar | Real Life Name | Position at Tiny Speck | Primarily Based Out Of? | Twitter Account |
---|---|---|---|---|
stoot barfield | Stewart Butterfield | Co-founder, President | Vancouver, BC, Canada | @stewart |
eric | Eric Costello | Co-founder, Client Lead | New York, NY, USA | @ericost |
Serguei | Serguei Mourachov | Co-founder, Server Lead | Vancouver, BC, Canada | @smourachov |
Bees | Cal Henderson | Co-founder, VP Engineering | San Francisco, CA, USA | @iamcal |
Myles! | Myles Grant | Game Engineer | San Francisco, CA, USA | @Myles |
mebooyou | Paul Lloyd | Server Engineer | San Francisco, CA, USA | @laloyd |
Mr. Burka | Daniel Burka | Design and UI Consultant | San Francisco, CA, USA | @dburka |
Mart Lume | Mart Lume | Producer | Vancouver, BC, Canada | @martlume |
Beefcake | Pat Putnam | QA | San Francisco, CA, USA | @putnamp |
Endoplasmic | Scott Ysebert | Client Engineer | Vancouver, BC, Canada | @endoplasmic |
gyoza | Fernando Medrano | Level Designer | Vancouver, BC, Canada | @glasshousegames |
flashpirate | Jono Spiro | Client Engineer | San Francisco, CA, USA | @jspiro |
jdawg | Justin Prostebby | Community Support | Vancouver, BC, Canada | unavailable |
Steven | Steven Lee | Business Operations | Vancouver, BC, Canada | unavailable |
Kukubee | Brent Koby | Illustrator | Vancouver, BC, Canada | @kukubee |
Murphy Slaw | Kevin Murphy | Technical Operations | San Francisco, CA, USA | unavailable |
kevbob | Kevin Collins | Community Support | San Francisco, CA, USA | @voxkev |
rayn | Ryan Pelcz | Level Builder | Vancouver, BC, Canada | unavailable |
Bender | Mark Ingram | Lead Animator | Vancouver, BC, Canada | unavailable |
hitherto | Simon Batistoni | Game Engineer | San Francisco, CA, USA | unavailable |
There are also many Contributors who help design the World of Glitch.