Difference between revisions of "Herbalism II"
Jump to navigation
Jump to search
(Create page) |
(updated image link) |
||
| Line 1: | Line 1: | ||
{{Infobox | {{Infobox | ||
|title = Herbalism II | |title = Herbalism II | ||
| − | |image = [[ | + | |image = [[File:Herbalism 2.png|100 px]] |
|label3 = Skill group | |label3 = Skill group | ||
|data3 = [[Growing]] | |data3 = [[Growing]] | ||
Latest revision as of 23:58, 28 April 2019
![]() | |
| Skill group | Growing |
|---|---|
| Requirements | Herbalism I |
| Needed for | Herbalism III |
| Unlocked tool | None |
| Giant Affiliation | |
| Primary | Mab |
| Secondary |
Grendaline Spriggan |
| Learning Time | |
| Default | 6 hr 0 min |
| Skill Page | |
| Page | http://glitchthegame.com/skills/growing/herbalism-2/ |
“
Dedicated herbologists will appreciate Herbalism II, which further increases the likelihood of receiving little extras when harvesting, gives a chance of a double-harvest, and significantly increases the likelihood of shucking a double amount of seeds. ”
|
Related Quest
After learning this Skill, the Magic Rock gives you the Herbal Hat-Trickery quest.
