Talk:Developer

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Revision as of 04:48, 12 February 2011 by Hburger (talk | contribs) (Names names names and contributors)
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This may be easier if we develop an org chart of Tiny Speck - I know a few people and positions, and the term "dev" is rather broad right now. Perhaps we can ask Mart Lume - he seemed very forthcoming with the info on the artists who had been involved to date. Kaushka 18:44, 11 February 2011 (MST)

Some in-game persona's may be alter ego's:

The Team

In-Game Avatar Real Life Name Position at Tiny Speck Primarily Based Out Of?
stoot barfield Stewart Butterfield Co-founder, President Vancouver, BC, Canada
Bees Cal Henderson Co-founder, VP Engineering ???
Serguei Serguei Mourachov Co-founder, Server Lead ???
eric Eric Costello Co-founder, Client Lead ???
Mr. Burka Daniel Burka Director of Design San Fransisco
Mart Lume Mart Lume (Head-hunter?) ???
gyoza Fernando Medrano Level Designer
jdawg Justin Prostebby 'Q&A Guy'
Endoplasmic Scott Ysebert ? ???
Myles! Myles Grant ? San Fransicso
mebooyou Paul Lloyd ? ???
kevbob Kevin Collins 'Q&A Guy'
Kukubee Brent?? ? Vancouver, BC, Canada
Ryan Ryan Pelcz ? ???
Murphy Slaw Kevin Murphy ? ???
Steven Steven Lee ? ???
Beefcake Patrick Putnam 'Q&A Guy'
flashpirate Jono Spiro ? ???

Contributors

In-Game Avatar Real Life Name Role
annapeee Anna Pickard Writer
caviar eater Zutto
??? ???

That looks more informational! +1 -Ixirim 18:48, 11 February 2011 (MST)

Wait, now it makes more sense to merge this with the Tiny Speck page -Ixirim 18:50, 11 February 2011 (MST)

That does make sense, to make Glitch "Devs" a subsection of Tiny Speck, but an issue arises in that some of the devs are contractors; watch this interview with Daniel Burka to get an idea about what I mean: http://www.youtube.com/watch?v=TBbwamsWWcU Kaushka 19:11, 11 February 2011 (MST)