Herbalism I
100 px | |
Skill group | Growing |
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Requirements |
Arborology II Spent First Emblem of Mab |
Needed for |
Herbalism II Tincturing |
Unlocked tool | None |
Giant Affiliation | |
Primary | Mab |
Secondary |
Grendaline Spriggan |
Learning Times | |
Default | 2 hr 0 min |
Skill Page | |
Page | http://glitchthegame.com/skills/growing/herbalism-1/ |
Herbalism I makes herb gardening easier - it's easier to harvest, yield is higher, and it takes less energy to water and tend the garden plots. Shucking also has higher yields and lower chance of failure.
“
For those who like to partake of the herb gardening, Herbalism I ensures more gifts from planting, watering and clearing, and increases the chances of a double yield when harvesting or shucking your herbs. ”
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Related quest
After learning this Skill, the Magic Rock gives you the Shucks To Be You Quest.
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