Difference between revisions of "Level"

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| 37 ||  ?    || 1,310
 
| 37 ||  ?    || 1,310

Revision as of 18:49, 7 February 2011


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Players level by earning XP. Levelling up increases mood and energy maximums.

Table of XP and metabolics by level

Some data taken from: [1]. You can find out your target XP by mousing over the blue thermometer next to your level, at the top left of the Alpha website.

Level XP needed to graduate Max Energy/Mood
1 400 100
2 620 110
3 . 120
4 . 130
5 . 140
6 . 150
7 . 170
8 2,897 190
9 3,442 210
10 . 230
11 4,687 250
12 5,387 270
13 . 300
14 6,947 330
15 . 360
16 8,729 390
17 9,705 420
18 10,739 450
19 . 480
20 12,985 520
21 14,200 560
22 15,476 600
23 ? 640
24 18,219 680
25 19,686 720
26 21,221 760
27 22,823 800
28 24,491 850
29 26,229 900
30 28,037 950
31 29,915 1,000
32 ? 1,050
33 33,887 1,100
34 ? 1,150
35 38,155 1,200
36 40,401 1,250
37 ? 1,310
38 ? 1,370
39 ? 1,430
40 50,161 1,490
55 98,689 2480
61 123,869 2940

Graph of XP

  • X axis: current level
  • Y axis: amount of additional XP needed in order to progress to the next level

Level xp graph.gif