Level

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Revision as of 06:02, 26 March 2011 by Jellyfish (talk | contribs) (added lvl15)
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In-game description of Level metabolic

Players level by earning XP. Levelling up increases mood and energy maximums.

Table of XP and metabolics by level

Some data taken from: [1]. You can find out your target XP by mousing over the blue thermometer next to your level, at the top left of the Alpha website.

Level XP needed to graduate Max Energy/Mood
1 400 100
2 620 110
3 885 120
4 1,194 130
5 1,549 140
6 1,950 150
7 2,399 170
8 2,897 190
9 3,442 210
10 4,039 230
11 4,687 250
12 5,387 270
13 6,141 300
14 6,947 330
15 7,810 360
16 8,729 390
17 9,705 420
18 10,739 450
19 11,832 480
20 12,985 520
21 14,200 560
22 15,476 600
23 16,815 640
24 18,219 680
25 19,686 720
26 21,221 760
27 22,823 800
28 24,491 850
29 26,229 900
30 28,037 950
31 29,915 1,000
32 31,865 1,050
33 33,887 1,100
34 35,984 1,150
35 38,155 1,200
36 40,401 1,250
37 42,724 1,310
38 45,125 1,370
39 47,602 1,430
40 50,161 1,490
41 52,799 1,550
42 55,519 1,610
43 58,319 1,670
44 61,205 1,730
55 98,689 2,480
61 123,869 2,940

Graph of XP

  • X axis: current level
  • Y axis: amount of additional XP needed in order to progress to the next level

Level xp graph.gif